#artfail art: #artfail #artistfail #sculpturefail art sculpture
by Anthony
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#sculpturefail
The newest piece in the #artfail series I’ve been working on:
An artwork titled “#sculpturefail” by Anthony Fontana. October, 2009. 700 pencils in a pile. Each pencil says “#artfail”.
Twitter art: #artfail #drawingfail art drawing twitter
by Anthony
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#artfail
Here’s a look at some of the drawings I’ve been working on. These are all small and stay in the book. I’m thinking about doing a larger series of them.
art bgsu multichronic_classroom secondlife: art art101 bgsu exhibition second life
by Anthony
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Art101: Final Exhibition in Second Life: Updated
As the second summer semester came to an end, my Art 101 class in Second Life held a gallery opening on the final day of class. This opening and exhibition was open to the public and several SL residents and BGSU community members were in attendance! Visit the gallery by clicking on this SLURL:
http://slurl.com/secondlife/BGSU%20Collaboration/56/36/35
This exhibition includes two floors of artwork. The first floor hosts work created by Art 101 students influenced by works from history. The full assignment sheet can be seen here. Each work is presented next to the work that inspired it. You can read more about what inspired the students by clicking on each of the works in Second Life.
The exhibition also includes a show of artwork by practicing artists curated by Art 101 students. The assignment sheet for this show can be seen here. Each student interviewed the artist about their work. The interview can be read by clicking on each work in Second Life.
Images from throughout the semester, including the exhibition opening can be seen here:
Below are a few of the “Extra Credit” postcards and posters made for the exhibition.


art bgsu secondlife virtual worlds: animatin art bgsu interactive art second life siggraph virtual campus
by Anthony
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SIGGRAPH SpaceTime Exhibition on BGSU Virtual Campus
I’ve been working hard all weekend to get the Animations loaded into our new dynamic media players on the BGSU Virtual Campus for the SIGGRAPH SpaceTime Exhibition. You can watch over 32 animation and videos of interactive works at the gallery. I just put up a post about it on the BGSU Virtual Campus blog. Read on here…
Here’s the SLURL to get right to the gallery: http://slurl.com/secondlife/BGSU%20Creation/164/180/28
Updated ArtRoll
I’ve been adding some updated links to my ArtRoll or list of artist friends and websites (on the right hand column on my blog here). Here’s a list as well. If you’re a friend of mine and would like your artist site listed… please let me know!
- Amy Sacksteder
- Anna Kell
- Christi Nielsen
- Christopher Wood
- Erin Hoffman
- Graham Turner
- Inter.Sect Art Collective
- Jason Nelson
- Jen Bock-Nelson
- Jen Locke
- Jeremy Bastion
- Jesse Payne
- Joe LoPresti
- Joe Meiser
- Kelly Mueller
- Matt King
- Michael Arrigo
- Michael Reedy
- Shaurya Kumar
- Stacy Isenbarger
- Thomas Roese
- Tyler Hennings
- Valerie Wallace
- Yasmin Kackar-Demirel
art bgsu multichronic_classroom secondlife virtual worlds: art art101 bgsu second life
by Anthony
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Art 101: Critique in Second Life
Over the last week my students have been working on an assignment in which they were to find an inspirational work of art and create a work in repsonse to it (read assignment here). The first meeting class of this week, we held in-progress critiques of the work. The set-up for this included teaching students to upload images into Second Life (my tutorial here), build a primitive or object to put them on (tutorial), and then how to put the image on the prim (tutorial).
Here are some image of both critiques. View more here.
The most exciting thing was the amount of feedback each students received from other students. In a studio classroom the comments usually come from only a handful of students. An Instructor often times has to play a significant moderator role to coax quiet students into speaking. I’m not sure if it was because this is NOT a studio art class with non-art majors OR if the text chat mode of communications allowed students to speak more freely, but the amount of feedback per image was really wonderful!
art bgsu multichronic_classroom roleplay secondlife virtual worlds: art artist roleplay second life
by Anthony
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Art101: Artist Roleplay Assignment
This summer I am teaching Art 101: Intro to Art online in Second Life. It took about a week to get the students up to speed on how to use Second Life. I am using some of the info at the main SL wiki, but mostly my own tutorials at the BGSU SL Help Wiki. My students are keeping blogs to reflect on what they see/do in class, document what they discover on the web and in Second Life, and also as a place to display what they create. Our second week, most of them blogged about our trip to the Sistine Chapel re-creation on Vassar Island (SLURL).
Last week the students were given an assignment to research an artist from a list I had presented them with. Then, they were asked to modify their avatar to look like that artist or one of the artworks that person had created. Finally, the students roleplayed those artists in a conversation in front of the class to present their findings. Click here to read the assignment. Watch two example videos below or see more examples here.
Jackson Pollock & M.C. Escher
Sol LeWitt & Henry Moore
Overall, I would say that the assignment was a success! Some students were able to modify their avatars better than others but the creative choices was easy to spot. Some students were unable to use voice chat and therefore held conversation in voice chat. This made the exchange between the two avatars move much slower and the immersion felt by the audience less present. However, students were still able to present their information in a timely manner.
